• Julie

Butterfly

Updated: Jan 3


Butterfly is a quick, fun game that incorporates a good amount of math into the scoring, in a way that is easy for kids to understand. There is greatest value in a set, least value in a set, grouping/pairing, addition, subtraction, multiplication (x2 only), and even an introduction to exponents.

The goal of the game is to help Hudson, the hedgehog, add to his collection of bugs and flowers. The items you collect are worth varying amounts of points and will be scored at the end of the game. The person with the most valuable collection (according to Hudson) wins.

Game setup is simple. Just randomly place one tile, face up, on each leaf and net in the playing area that corresponds with the number of people playing. One side of the board has playing areas for 3 or 5 players. The other side is set up for 2 or 4 players. Then, randomly place Hudson on one of the tiles on the board, facing any direction.

On your turn, decide which way Hudson will face. He can remain as is, or be turned left or right. However, he cannot be turned all the way around. Once you have him oriented, move him forward any number of tiles in a straight line. The tile he lands on is the tile you take and add to your collection. If he passes over a revealed net, you can take an extra tile from the bag. Hudson must land on a tile. If there are no tiles he can land on going straight, left, or right from his starting position, the game is over.

As you collect tiles, place them in their corresponding spot on your personal collection board. The butterflies all go in the first spot, regardless of color. Honeycombs and bees both go in the last spot. These tiles will be spread out in front of you at the end of the game to make scoring easier. Here is how each item scores:

Butterflies: Each butterfly is worth the number of points written on the tile. There are some tiles that say x2. If you get one of these, every tile you collected of that color is worth double. So if you get a red x2 butterfly, every other red butterfly you collected is worth double.

Flowers: This is your child's introduction to exponents. Each flower is worth the number of flower tiles you have collected. If you have 3 flower tiles, each flower tile is worth 3 points (three squared). If you only have 1 flower, it is only worth 1 point (one squared).

Dragonflies: Only score the most valuable dragonfly you have collected. If you have a 3 dragonfly and a 5 dragonfly, you get 5 points total for dragonflies. This is where they practice identifying which number in a set is the greatest.

Lightning Bugs: Only score the least valuable lightning bug. If you collected a 9, a 6, and a 1 lightning bug, you only score 1 point. This is where children practice identifying which number in a set has the least value.

Grasshoppers: Only score the last one collected. If you have a 5 grasshopper and then collect a 3 grasshopper, the 5 grasshopper jumps back into the bag and is replaced by the 3 grasshopper you just collected. You will only have one tile here at the end of the game.

Wasps: All wasps are worth negative points. This adds subtraction into the scoring.

Bees & Honeycomb: A bee by itself is worth -3 points. A honeycomb by itself is worth 0 points. When paired together, the bee is then worth 0 and the honeycomb is worth 10-15 points as indicated by the second number on the honeycomb tile.

Add all your tiles together to get your final score. Highest score wins. Butterfly is such a refreshingly fun game. There is a great mix of simplicity and strategy sure to delight all players. If you would like to add Butterfly to your collection, you can purchase it on Amazon. Enjoy!



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